Thursday 2 May 2013

Campaign World Idea

Well, here is the first post for my campaign world, Neoterra. I have initially decided that the mechanics of this world will run on D&D 3.5E rules, as I like the separation of class and race, and the ability to homebrew content. Plus, it is what I have had some sessions in as a player.

What will get posted here will be NPC's, weapons, house rules, quests, locations, tables,play reports and anything else random that has to do with my world.

What follows is the treatment I have drawn up.


Earth. Several ages have passed, and the world has changed. Many wars have been fought, nations have come and gone, and technology has slowly disappeared to practically nothingness, becoming the things of Myth, Legend and magic. Many years of very little technology has left once great cities in ruins, an occasional monument left for people to puzzle over, others to be reclaimed by nature, and some to become dwellings for things unknown.
Humans are no longer the only intelligent species on the planet. Through technological and magical influences, alternate Earths have come together. Intelligent beings from those alternate Earths have been abandoned here to co-exist with humans. Dwarves, Elves, Orcs, Tauren, Trolls, Dragons, other fey creatures and nightmares unseen and unthinkable now walk the globe, above and below. Creatures long forgotten, and fantasied, roam the land and sea, and make life difficult for those trying to eke out a living.
The humanoid races have come to respect one another, for the most part. There are those that prefer to keep to themselves, while there are those revel in the contact with one another. Others still, carry vendetta’s against everyone, or have fallen into service of someone or something powerful.